Trainz
Classics - Third Edition
Contents:
Trainz
Classics starts a new era for Trainz, it's not easily explained and the title
may understate it's value. To begin we understand that there'll be some
misunderstanding as to what we are doing. Certainly we can empathise. The
original concept of Trainz was radical and dynamic; it emerged into something
that we felt at the time would meet the market. It has been a voyage of
discovery for all of us.
It started
in the bedrooms and sitting rooms of spare-time programmers. It spread in the
early 90's with the mainstream propogation of the information superhighway. The
issue was always going to arise...
Everyone
took the idea of pc flight simulators for granted. Most people had seen a
simulated car on a computer by this time. Graphics technology was moving
forward, and an obvious gap appeared in the availably simulated forms of
transit. Road and Air simulations were commonplace and a certain group of
people knew that Railroads would make great simulation material also. The
personal computer was making itself a fixture in the modern home, and it was a
great place to harmlessly realise Railroad dreams.
Even more
seductively, rail enthusiasts had an outlet to share dreams and memories with
like minded others. Imaginations were ignited, and a new movement emerged.
The genre
was lucky to have some influencial players at the end of the 90's certainly
including Auran. The new millenium saw a commercial rebirth of the movement,
and finally the years of coaxing from the underground community was to result
in some considerable progress.
Today, after
so many years in the genre and arguably leading the way with the power of our
platform we are comfortable enough to take stock of what we have, and look at
how we can refine and redefine. Trainz remains a viable commercial product for
us, and we are still following the dream of providing the most flexible and
dependable platform available.
Trainz
Classics allows the user to create their own customised versions of the built
in assets or other installed content to taste. Locals of the Yorkshire Dales
for example can add their own street with the intuitive and facelifted Surveyor
module; that's if their street isn't already there of course.
Of course we
want to please our existing users, we have listened to and acted upon
suggestions for many years now and we know what our followers want out of the
product.
Trainz
Classics is the modular and on-going redevelopement and redefinement of our
platform in the fashion that we consider necessary in order for us to remain a
key player. Importantly for me as a fan; such that the genre continue to
benefit from Auran's enterprise and it's foothold in the market.
For the newcomers...
First of
all, this is where a newcomer can comfortably start, no matter which episode in
which they happen to start their Trainz Classics experience. We realise that
not everyone started at V1.0 and followed us on this journey.
Supplied
with every Trainz Classics edition is everything the newcomer needs to build
their own worlds and sessions, use and edit the existing worlds and sessions
and generally discover the Trainz experience in an unimposing environment. Once
comfortable with the platform they can import additional content using the
advanced utilities if they so desire, or they can wait for the next Trainz
Classics episode and rely on the benefit and hindsight of Auran's content
management experience.
For the Faithful Followers...
Faithful
followers can take advantage of the powerful and revised CMP. One thing that we
have learned in our experience is that once the community becomes comfortable
with a utility or feature, it's unpopular to radically change it if not
absolutely necessary.
The revised
entry-level feature set allows users to populate their Surveyor menus at their
own pace and to their own taste without being overwhelmed by the installed
content. The power and focus of Trainz Classics is on it's role as a platform.
Items which aren't of use to one can be removed from the menu using Content
Manager Plus (CMP).
The Platform...
The Trainz
Classics platform demonstrates what Trainz is capable of and not least of all
in ways we haven't previously explored. Each edition introduces new features
and new functionality for content creators to draw on.
Trainz
Classics is designed to balance the requirements of the average customer, the
advanced user, and importantly for us all, the publisher. We particularly aim
to make it easier for newcomers to involve themselves, immerse in the content
in their own ways and customise their Trainz experience.
Each can
select whether or not to participate in the release of a particular edition. If
one isn't interested in the hypothetical... "Tenopah & Tidewater
Edition" they can wait for the next exciting episode and get all the
functionality developed to date.
If an
advanced user or content creator wishes to continue their enjoyment of Trainz
in previously unexplored ways, they too can benefit from the new features we
introduce and the variety of new assets we provide.
What are some of the new features in the third edition?
We've
refreshed the built in content set and reduced it to a level that is more
manageable in terms of quality control while allowing for a broad range of
possibilities.
Not only
have we revised the basic built-in set, we've made it all easier to find in the
Surveyor menus. The entire user interface has been re-thought for better
clarity, and usability overall has been carefully considered.
We've also
included a host of other special firsts for Auran...
The list goes on; see the www.trainzclassics.co.uk website for
more details. We've done our best to demonstrate that the Trainz Classics
platform delivers on features that provide the fulfilment you expect from
Trainz whether you're a newcomer or a long-time associate.
Above all, we hope you get as much pleasure
from it as we do.
Pentium IV 2.0Ghz (or equivalent)
1 GB RAM
64 MB 3D Graphics Card (NVIDIA GeForce or equivalent)
DirectX 9.0 or higher
Approximately 2GB of HDD Space
Usable
settings:
800x600
display resolution
32 bit color depth
No shadows, low draw distance, low draw detail, low train detail.
Recommended
System
Pentium IV
3.0Ghz (or equivalent)
2 GB RAM
256 MB 3D Graphics Card (NVIDIA GeForce or equivalent)
DirectX 9.0 or higher
Approximately 2GB of HDD Space
Content
Manager Plus:
Content
Manager Plus (CMP) occasionally has difficulty importing content across network
shares (particularly unmapped network shares) and from CD/DVD ROM devices. It
is recommended that you copy all content to your local drive before importing.
In the
Windows 98 environment, CMP does not support thumbnail images or the updating
of status icons. You can however determine the status of an asset by hovering
your mouse cursor over the appropriate icons.
RailDriver:
Driver
updates for Raildriver consoles are being prepared, and will be available when
complete from www.trainzclassics.com.
Driver AI:
The AI will behave in a consistent manner,
taking into account signals, speed limits and also the whereabouts of other
trains on the track. If you are having trouble getting your Drivers to do
exactly as you would like, chances are that the track is signalled incorrectly.
The most likely problems are that you have
sections of track without signals or the track is signalled in only one
direction. Please see the signalling guide in the Launcher... Extras for
information about appropriate signal placement.
If you get a message saying "Unable to
plot route" you may have AI Direction markers set against the train. These
markers will stop a train entering a piece of track from the wrong direction.
This may cause a train to appear stuck when it is actually doing as it is told
by the Direction Marker.
If a Driver requires dispatcher assistance,
you can use the Stop Command and then manually drive the train to navigate
around the problem (e.g. another train wanting the same piece of track). Use
the Continue Schedule Command to resume his or her list of duties.
iPortal:
It is recommended that iPortal control is
set to "auto", as this will allow the train to avoid red signals or
mis-aligned junctions. When the control mode is set to manual, the train will
roll until it stops regardless of these conditions.
To accommodate emerging consists, it is
recommended that there is good distance between the iPortal entrance and the
nearest junction\signal.
Windows:
Running Trainz in windowed mode is not
recommended and may affect performance, particularly in DirectX.
Using "Alt-Tab" whilst running
Trainz is not recommended, and may have unexpected results. It is recommended
that instant messenger programs and other applications likely to minimise the
game be disabled before starting Trainz.
Sound:
It is highly recommended that you update
your sound drivers to their newest version.
Older Realtek Soundcard drivers may cause
issues resulting in bluescreen crashes. These can be resolved by installing the
latest Realtek drivers.
Content Creator Plus:
Content Creator Plus requires the Microsoft
.NET Framework 2.0 to be installed. This software is included on your install
disk. Please note that the .NET Framework requires that you have Internet
Explorer 5.01+ installed. Version 2.0 of .NET framework will co-exist without
disturbing later versions of the .NET framework.
Firewalls:
When using Content Manager Plus, your
computer will attempt to connect to the Internet. It is not necessary to connect
to the internet to use the content management options of CMP; and the Download
Station database update can be disabled using Launcher... Options.
Connectivity is crucial in order to collect
items from the Download Station. If you are using a firewall, you may
experience issues connecting...
Behind a router (NAT Firewall) - Make sure
your router is set to allow UDP port 5250 (iTrainz port) to your local IP
address.
Windows Firewall - Select the appropriate
connection under "Control Panel\Network Connections". Select
"Firewall Settings" from the advanced tab, and
"Exceptions". Add "\TC\bin\trainz.exe" to the list of
exceptions.
Norton Internet Security 200x - Add
"\TC\bin\trainz.exe" and "\TC\bin\ContentManager.exe" to
your list of allowed applications.
PC-cillin Internet Security 200x - If you
have your security set to "high", you need to allow UDP port 5250
(iTrainz port).
Trainz
Classics Launcher... Options... Advanced Options Tab...
Vertical Sync
- Allows for smoother graphics (helps eliminate tearing). "Half-Rate"
option is recommended for slower hardware.
Frequency -
Specifies the "vertical refresh frequency". If this is set too high
for your hardware, the game may not start. The default ("Auto")
should run on most hardware, but may not give the best results.
Disable
Hardware TL - Turns off some hardware acceleration options. Results in poorer
performance, but may help reduce conflicts with faulty AGP or GPU drivers.
Vertex Offset
- Applicable only to DirectX. If set incorrectly, some elements of Trainz (such
as text) will appear blurred.
Interface
If you prefer
to select a train during a Driver session without holding CTRL while right
clicking you can enable this by adding the line
"-allownoctrlrightclick" to your trainzoptions.txt file.
The trainz
cache bar which displayed during a Driver session when scenery objects were
loading was removed. If you wish to re-enable this feature, you can do so by
adding the line "-showcachebar" to your trainzoptions.txt.
A list of
valid trainzoptions commands is available in Launcher... Extras.
Vehicle
Physics
Engine
configuration files for each loco can be adjusted to taste using Content
Manager Plus. View the Content Creation Guide for more information on adjusting
locomotive performance.
When in DCC
mode, trains operate in a semi-prototypical manner. It is also possible to
change the config parameters to make your trains accelerate and/or decelerate
at faster or slower rates. Please see the Content Creation Guide in the extras
folder for details.
Undisclosed
Objects
In order to
maintain ease of use for newcomers and also our important younger audience,
certain items while visible during built-in presentations are not available
from the Surveyor menus or by using Surveyor's "get object" tool.
In most
cases, these objects can be disclosed in the Surveyor menus by using CMP's
"edit in explorer" feature. Wherever the tag "secret 1" is
found in an item's config.txt file, it can be set to "secret 0" to
reveal the item and make it available for use in your own maps.
For more
information about Content Manager Plus, please see the Trainz Classics Manual.
For more information about the various tags permitted for each kind of object,
study the Trainz Content Creation Guide, available from the TC Launcher.
Download
Station
In order to
view assets located on the Download Station, you must have your Planet Auran
details entered correctly in the CMP settings section. If you have entered your
details via the "Options" section on the "Trainz Launcher",
this will be done automatically. If you don't have a Planet Auran login, the
"Join Planet Auran" button in the CMP will direct you.
Technical
Support and Performance Tips
Session